Client: Student Technical Awareness Conference (STAC 2014,STAC 2015)
Tools and framework: Adobe Editing suit, Resolume Arena, Touch designer, Sketch-up  
Role: Visual Effects Artist, Design Lead
Team size: 6
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It all started here.
This was my first attempt to explore the term immersive storytelling. The first step towards experimenting with non-conventional storytelling.  Visual fx, sound editing, planning as well as executing required a different set of mind and challenged my creativity to think in added dimension. Mixing Creative coding, motion graphics and performing art is something I'm extremely proud of. 
Design prototype of model. Rigorous thought process have been carried out on potential stories narration as well as visual effects supporting the shape. 
The Students Technical Awareness Conference (STAC) , a national level conference held under IEEE GCET SB is a foregathering of hundreds of students from colleges all over Gujarat, India in the span of 2 days.
The installation explores the potential and techniques of 3d Mapping projection which includes crafting, designing, color theory, music, editing/visual fx, storyline and presenting.  

Tracing the shape contours which is a reference guide to visual fx

This project has grown over time during STAC starting from STAC 2013 to STAC 2015. every year new form of storytelling, 3D models as well as improved visualFX. 
I honed my skills of motion graphics, directing and storytelling over the years with exceptional team of creators, engineers and designers. I also grew from a designer to project lead to director year by year. 

3D Mapping projection at STAC 2013

TEAM OF STAC 2015
TEAM OF STAC 2015
TEAM DESCRIBING THE PROCESS TO THE AUDIENCE
TEAM DESCRIBING THE PROCESS TO THE AUDIENCE
TEAM OF STAC 2014
TEAM OF STAC 2014
VIRAL AND CHAITANYA DISCUSSING AUDIO FX - STAC 2013
VIRAL AND CHAITANYA DISCUSSING AUDIO FX - STAC 2013
Team photos and some glimpse of making
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